| 1. The Drawing Prize will be chosen randomly pre game from a Drawing Group of prizes | |||
| Each player entered will be assigned a number for the drawing. If the winner of the drawing wants to gamble they can draw for a prize from a Gambling Pool of prizes. The pool will have some higher value items, some lower value items and one each "You Lost" and "Your Choice". |
| 2. Pocket Pair Winner | |||
| Prize | Cash Value | How it's Won | |
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$5 | 1st player to win a hand holding the secret pair. The pair does not have to be used in the winning hand. One card can be used in a straight or flush. An All-In without a caller is a win. Be sure to show them. |
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| A pair will be chosen randomly pre game and will be kept secret until the 3rd break as not to affect most of the game. A score keeper will keep track of who won holding pairs on a worksheet.
Tie situation: Winner of any tie will be chosen by high card. Example: 2 players both holding the secret pair chop a pot. |
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| 4. Bad Beat Pot | |||
| Prize | Cash Value | How it's Won | |
| * Bad Beat Pot | see bad beat pot | Lose with AAAKK or better on the river | |
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* This will be the money from the 40% of entry fees collected and will accumulate each week.
At $100 will start decreasing qualifying hand by 2 each week. AAAKK to AAAJJ then AAA99 etc. At $300 will start decreasing qualifying hand by 3 hands each week. |
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| 5. Just a Bad Night Prize | |||
| First 2 players eliminated get a free deck of inexpensive playing cards. |